Fallout 4 Save Cleaning

For those of you who don't know, the 0kb bug is a common PS4 issue that removes your ability to save the game until fixed. It's primarily caused by Creation Club content.

  1. Fallout 4 Clean Save
  2. Fallout Nv Save Cleaner

Fallout 4 Tools Current build 0003: fallout4tools0003.7z Utilities to help with Fallout 4 modding. Currently includes:. ba2extract.exe - a command-line tool to extract the contents of ba2 files. scriptdump.exe - a command-line tool to disassemble pex files. Update 3 includes a bug fix for ba2extract to unswap the width and height fields of. For Fallout 4 on the PlayStation 4, a GameFAQs Q&A question titled 'Cleaning House' glitch?' FallrimTools includes ReSaver, which is a powerful savegame editor/cleaner for Skyrim Legendary Edition, Skyrim Special Edition, and Fallout 4. Apply the filter for cleaning, select Remove 'Identical to Master' Records, accept the warning, then Select Undelete and Disable References, and click the 'X' to exit and save. Removing 'Identical to Master' records done Processed Records: 1522, Removed Records: 6, Elapsed Time: 00:00 (There were no UDRs in the workshop01.esm).

The 'fix' procedure is as follows as detailed by reddit user WebShaman, warning, its fucking long:

'This is the infamous 0 kb error.

It is caused by corrupt data – either in dled CC, mods, or rarely, too many saves going over the memory limit.

With CC, you can't just 'delete' it – you have to totally deinstall FO4.

First save ALL your FO4 saves to cloud and/or USB (external storage).

Now delete the ENTIRE save folder for FO4.

Then you need to power-cycle your PS4 and clear the Cache (rebuild db).

You do this by powering down the PS4, unplugging the power cord for at least 10 minutes and then plugging it back in.

Press and hold the main power switch on the PS4 until it beeps TWICE

You will then have to connect a PS4 controller per USB and then select 'rebuild database' as an option.

The PS4 will reboot, then rebuild the db, with a clean Cache and a clean Save.

Now reinstall FO4. ONLY FO4, NOT ADD-ONS LIKE NUKA WORLD, ETC!!!

Test your FO4 new install by creating a new character and do Sanctuary. Save. Do stuff, save again. Test the fucking shit out of it!

If the problem is gone, congrats, you have a stable install of FO4.

Delete your save folder.

Powercycle your PS4, clear the Cache, and rebuild db.

Now install your Add Ons ONE AT A TIME in the order from the last one on the list up to the first.

After doing and installing each one powercycle PS4, clear Cache, rebuild db.

Fallout 4 Clean Save

Test ingame.

If everything works, congrats, you have a stable FO4 install w/add ons.

Load the save that you were having problems with and see if it will let you save in it. Note that that save is probably hopelessly corrupted and will eventually cause the 0 kb error again.

For EACH and every mod and CC item installed, you will need to powercycle your PS4, clear the Cache, and rebuild the db!

If you do not do this, you WILL bork your FO4 install.

DO NOT BATCH INSTALL ADD-ONS, MODS, OR CC!!!

Fallout Nv Save Cleaner

Also, keep your saves to a minimum (either move them regularly to external storage and then delete all but the current one, or just permanently keep a maximum of three, deleting others).

NEVER, EVER USE CONTINUE OR LOAD AN EXIT SAVE!!!!

They are know to cause corruption.

Instead, load manually and select your newest save.

Periodically powercycle your PS4, clear the Cache, and rebuild the db. Do this in accordance with usage.

Since adopting these instructions, I haven't had the 0 kb bug since.

Also, no corrupted saves (my current character is level 79).

I struggled with this error, along with many for a long time.

Patient souls on the Beth forum for PS4 Help 'discovered' these methods for dealing with the 0 kb bug.

They work.

Now comes the bad part – CC is a really nasty risk to install. This is because one cannot reinstall it w/o deleting the entire FO4 install.

That means if it becomes corrupt during filing it, OR during it's installation, the FO4 install is borked!

Thus, it is recommended to only install that CC that you really, really want to use ingame.

Also, due to hardware limitations of the PS4, there are 2 moments in FO4 where you want to avoid having CC and/or mods active – the beginning and after one leaves Vault 81.

These times hit the PS4 hardware hard, as many variables and other things are being processed and loaded. As such, it is very possible for the PS4 hardware to get 'overloaded' at these times, resulting in corruption.

It is recommended to first leave the Vault, do Sanctuary, and then activate CC and/or mods.'

That process is fucking ABSURD.

Why has Bethesda not acknowledged or fixed this and can we possibly get a signal boost. I just spent 3 hours fixing my nephew's Fallout file AND he can't even use the Quakecon shit that was just bought for him due to fear of it happening again.

I don't know what I expected from the company that released 76 but jesus christ I think I'm gonna personally blacklist Bethesda

P.S. This is with a whopping 0 mods installed, everything was Bethesda approved DLC

Source: Original link

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